HOLDEN, J.; SCHUSTER, M. Copyright and Joint Authorship as a Disruption of the Video Game Streaming Industry . Columbia Business Law Review, [S. l.], v. 2020, n. 3, 2021. DOI: 10.52214/cblr.v2020i3.7815. Disponível em: https://journals.library.columbia.edu/index.php/CBLR/article/view/7815. Acesso em: 28 mar. 2024.